Producing a strictly tier perform for the finest sponsors in Beyond Earth is fruitless. The the strongest sponsors are those who are flexible sufficient to technique the game from multiple angles whereas others that specialize in society or orbital gameplay for example, have their benefits shackled to equipment that are lacking suitable balance. Ergo, the best sponsors in Beyond Earth have tendency to it is in pretty damn obvious.

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Beyond Earth isn’t a an excellent game. There are many locations of the empire-building premise the feel weak and also underdeveloped v a common session being also short and also too easy for plenty of of the an ext advanced techniques to be viable in competitive pat (even when playing at maximum difficulty). The being said, the Rising Tide expansion introduced some welcome transforms that do sponsors more interesting and diverse 보다 they offered to be.

The perform that adheres to is not a classic tier perform or strategy guide then, however rather a ranking of an individual favourites (from bottom come top) the takes right into account whatever from a sponsor’s design and also backstory to their unique abilities and also overall game balance. A few tips have been thrown in for an excellent measure and also these pointers assume that any readers have actually a decent familiarity that Beyond Earth and also its miscellaneous systems.

#12 – Brasilia

Guerrilla Mastery: War Score points boosted by 30%/40%/50% and +1/2/3 Diplomatic capital from each unit eliminated in combat.



Firaxis just can’t it seems to be ~ to offer Rejinaldo a break. Brasilia has actually taken home numerous a worst sponsor award due to the fact that the vanilla relax (where their capacity was arguably also worse!) with benefits that never ever seem come make any type of sort that meaningful affect on her game. When Rising Tide presented the brand-new War Score system, this sponsor discovered the potential to execute something different as the idea that trained soldiers transforming the birds of fight through nothing yet pure statistics is a cool one.

Sadly this bonus battle score point out don’t have actually a large enough impact to be precious investing in. Also with INTEGR’s War the Ideas commitment factored in, the net result allows you come plunder a bunch that extra technologies or resources that friend didn’t prioritize since they weren’t crucial anyway.

Brasilia is a badly designed sponsor the doesn’t obtain the necessary tools compelled for in reality waging a war. They acquire no energy support, no military limit bonus, or extr combat expertise; just a hidden respond to in the background that ensures any financially rewarding reparations payout is even an ext lucrative.

All Guerrilla Mastery really does is give you a an increase whilst you’re already ahead and that result is neither helpful nor an especially interesting. I’m not also going to cite the ‘Diplomatic capital for kills’ portion of the ability because I discover it insulting that Firaxis would even think about that a benefit.

Rejinaldo himself is a fairly boring military kind and his lock Doctrine and Outpost Militia agreements aren’t precious anything either together you should be structure units to defend your cities and outposts and also not signing high-quality agreements.

If you’re figured out to get a halfway decent game out that Brasilia then shot using lock on a water map whilst also checking the alternative to permit sponsors to do planetfall at sea. Water urban are lot weaker 보다 those resolved on land and with the included manoeuvrability and production bonus because that Gunboats you’ll be able to take plenty of enemy urban and an increase your war score really quickly.

Always refuse one AI’s peace deal the turn they offer it. Constantly offer them your own deal together this will permit you to cash the end every critical digit of the battle Score you’ve accumulated. Alternatively, you can select to ruin an adversary sponsor completely (taking every one of their cities) in order to immediately bring up the Spoils of battle screen and also select plunder at your leisure.

#11 – Pan-Asian cooperative (PAC)

Thousand Hands: The an initial Wonder in every city is free. +1/2/3 Diplomatic capital from Wonders.


Pan-Asian Cooperative

And simply when you thought Wonders in Beyond Earth couldn’t it is in devalued further.

Once mine favourite sponsor, PAC has been damaged for no good reason in Rising Tide. I can remember as soon as every member of the CivFanatics forum was calling this capability change a typo, with the developers stating it would be “changed” gradually for release. Well, right here we quiet are and also yes that still sucks.

This ability is therefore remarkably unthematic and immersion-breaking that it provides me angry. Just how do you define a sponsor who has the ability to finish huge feats that human engineering in a solitary turn? carry out their employees all have actually magic hands or something? Even an ext hilarious is the fact that this ability is actually pretty weak since of exactly how ineffective Wonders are in Beyond Earth.

Making problem worse is the fact that most Wonders room unlocked ~ above wayward modern technologies that you’ll want to avoid for this reason making the ability much more of a liability 보다 a boon. This is a poorly taken into consideration design an option and if you want further proof of the then just look at just how it badly it suits the new upgrade system; supplying the worst upgrade bonuses of any kind of sponsor, Brasilia included!

The just thing keeping Daoming out of last place is the fact that she can play a unique culture orientated strategy by dodging the typically restrictive cost of getting mid-game Wonders. To try this you yourself you’ll need to start by using PAC ~ above a water map whilst likewise checking the choice to permit sponsors to make planetfall in ~ sea.

Develop your at an early stage empire as normal whilst do your means through the Knowledge Virtue tree looking for the Monomyth and also Techno artisans Virtues. Obtaining cheap Wonder technologies such together Power Systems (for the Faraday Gyre) and Defense Grid (for the Panoptican) will allow you to save instantly structure Wonders in your cities to obtain the +7 culture bonus from Monomyth.

Techno Artisans will rotate a healthy part of your colony’s society into all-important Science and since water urban boost society by 50%, the will conveniently start to include up. The added society and Diplomatic resources here will enable you to collect plenty the Virtues and Traits together the video game goes on there is no impacting your science too severely.

Its an interesting strategy then, yet being able to complete crappy marvels in a single turn comes in ~ the cost of wonders actually representing something unique and special and for any kind of Civilization video game – spin off or not – that’s simply really disappointing.

#10 – Franco-Iberia (FI)

Shining Path: Gain 1 free Virtue because that every (10/9/8) Virtues earned through Culture.



Franco-Iberia is one more sponsor who has fallen native grace; going from game-breakingly an excellent to puzzlingly awful in the room of a single patch.

The Rising Tide update system has actually done naught to assist Élodie stand the end either, as a pair of totally free virtues per game is not going come amount to anything worthwhile by the end of your standard 200-turn conquest. Less professional players (who permit their gamings run above 230 turns or so) will certainly get much more mileage the end of Shining Path, but acquiring much more Virtues only goes so far in in reality helping you win the game.

With the exception of PAC’s unique technique (detailed above), concentrating on culture is a really negative idea in Beyond Earth and also its limited role has actually gotten also more minimal with the development of water cities whose social borders don’t expand in the classic way. Since Virtues to be never provided a suitable balance pass, Élodie will never ever rise above that of a poor/boring choice, but I still location them one space greater than PAC ~ above the major that your abilities don’t damages the layout of the game.

If you’re going come play as Élodie then there’s not much you really have to bear in mind. It’s finest to disregard her ability completely though and just allow the very first free Virtue (the just one that often tends to do a difference) obtain you closer to the bottom of your chosen tree as it’s pretty versatile in this sense.

#9 – Slavic Federation (SF)

Cosmonaut Legacy: Orbital units need 1/1/2 under Strategic resource(s) and start with 4/6/6 free Titanium, Geothermal, and also Petroleum resources.


Slavic Federation

Similar to Franco-Iberia, the Slavic Federation is a faction that was stupidly an excellent in vanilla Beyond Earth just to it is in brutally torn under in succeeding patches.

Whilst this recent incarnation is not rather as bad as the previous one, their excess of useless strategic sources is hardly worth gaining excited over; specifically now that the trade system has actually been ditched in favour the a fiddly and also lacklustre Black sector feature.

I discover the idea of an Orbital concentrated game to be tantalizing, however only one or 2 resource-based satellites in the video game are worth launching in the an initial place v the brand-new Abyssal Mirror wonder (that additional enhances Orbitals) being far too expensive and out that the way to matter either. You’re constantly forced come play a certain way with Kozlov, i.e. Spam Weather Controllers or orbit Fabricators, and most of the time you won’t even an alert his bonus resources doing something – particularly if friend play with strategic balance rotate on.

What saves this otherwise terrible sponsor from the depth of infamy are the 2 cheap agreements which AI players seem come love. This boon will aid you maintain friendly relationships whilst benefiting from the extra Diplomatic funding they send her way.

For a cooler game, shot using Kozlov in a multiplayer session as his Civilian Observatories covenant will enable your team members to gain a ton the bonus scientific research by launching cheap satellites (like the Xeno Siren) right into orbit every turn. This little tactic is therefore potent it can keep you flush on scientific research all the means through the game!

#8 – Kavithan Protectorate (KP)

Doctrine of Oneness: Cities require 30%/40%/50% less culture or power to broaden tiles.


Kavithan Protectorate

Here was another great sponsor that Firaxis couldn’t assist but spoil. I deserve to see why they added an energy discount to brick purchases; what v the new water urban ignoring culture costs, but why did they remove the bonus to outpost creation!? This to be the huge selling point of playing Kavitha and also now the it’s missing, that really hurts her overall game.

Without her fast outposts, Kavitha is a reasonably boring sponsor with a ‘quality that life’ capacity that is nice to have, but is hardly ever decisive top top its own. Kavitha is relatively pleasant when controlled by the AI though; she tends to it is in friendly in most games and also her health agreements space something that any player will certainly find beneficial too.

As a self-confessed tile-purchasing addict, I’m probably ranking Kavitha a bit higher than she really deserves, however it is funny to combine her capacity with the Colonial trait that grants further discounts on brick purchases. If you save up your energy for as soon as you max the end the discounts girlfriend can easily buy every tile the your cities have actually resulting in territorial boundaries that contemporary day Russia would be envious of!

Just make sure you don’t loss behind in science whilst you’re busy play Manifest Destiny

#7 – Chungsu



Chungsu is a hard sponsor who intriguing leader always gets a water start and an inherent Science solution from spying. This is a heavy faction overall, however my best gripe is the they feel means too comparable to ARC. We already had a espionage concentrated sponsor ~ above hand so i don’t really see why we needed one more – particularly one the (arguably) doesn’t do as good a task at it.

Spying is a hard game to obtain into without picking Subtle as your very first Trait so expect your games to always play out that method should you pick Chungsu. The finest strategy v this sponsor is come team up through ARC in order come gain access to your espionage boosting agreements. Signing agreements with ARC is hard to carry out on higher difficulties though because of your warmongering tendencies, so maybe it’s a strategy much better saved for multiplayer games.

Han Jae Moon would rank much reduced on this list if Firaxis hadn’t solved their icon and also colour scheme so let’s be thankful for tiny mercies.

#6 – north Sea Alliance (NSA)

Indefatigable: Aquatic cities have actually 50%/60%/70% much more Strength and also cost 50%/60%/70% less Production come move. Might make Planetfall in ~ sea.

The controversy will rage on regarding whether the NSA’s bonuses space actually valuable or not, yet the water-bound start linked with the assurance that no the opposite water city will have strong defences is what renders Duncan Hughes for this reason dangerous in the hands of an competent player.

When an unified with the quick naval unit manufacturing of aquatic cities and also the Precise trait and Scavenging Virtue especially, you deserve to amass a dangerous fleet that ships and also begin dominating water civilization maps in very short order.

Simply build as plenty of Gunboats together you have the right to at the start of the game and then death aliens and also alien coral for a lot of bonus Science. If girlfriend stick come the Might Virtues and also research affinity-rich technologies favor Ballistics and extraterrestrial Genetics, you’ll conveniently reach vital mass and also be in possession of a fleet of Hybrid Affinity ships the your backwards opponents haven’t got a prayer that stopping.

Solid but unspectacular, NSA it s okay bonus points for Duncan himself, that I think is a likeable guy to have in your game.

#5 – Polystralia

Common Bond: (2/3/4) complimentary Trade path slots in the Capital, and also (1/1/2) totally free Trade course slots in all other cities.

With one unnecessary buff to their ability, not to cite the buff to inner trade paths in general, Polystralia is ago with a vengeance in Rising Tide. Polystralia is exceptionally flexible and managing every one of those convoys has been do a tiny easier through the brand-new automated device too.

A superb selection of agreements just adds come the broken-feeling package, however the fact that Beyond Earth’s profession route system has constantly annoyed me is the only reason that Polystralia isn’t greater on this list. Do no mistake; the incredible bonuses you deserve to reap as Hutama conveniently make him among the ideal sponsors in Beyond Earth ideal now, if not THE finest sponsor outright.

Because external trade courses are for this reason awful, there yes, really isn’t much subtly to play as Hutama. Simply spam internal trade courses to each and every one of your very own cities and take all of the Diplomatic Traits and also Virtues that boost internal profession yields as you perform so. It’s undoubtedly boring in practice, but your cities will benefit from lots of an essential food and production and if you occur upon Warp Spires as soon as combining artefacts then it’s pretty lot GG native there.

#4 – People’s afri Union (PAU)

Umoja: (+10%/+15%/+25%) Food development in Cities once Healthy. All Specialist Citizens develop (1/1/2) extra yield.

This sponsor is plainly nostalgic for Civilization V as they make focusing on food growth a win strategy once again. Several horrible structures like the Mass Digester and Institute obtain a new lease on life once crammed with Barre’s enhanced Science Specialists and it renders for a nice fun video game at that.

Indeed, the “tall” 4-5 city technique finds a comfortable niche here and also it it s okay even much more ridiculous when combined with the Student Aid commitment that dodges the food penalty because that Specialists. And despite being rather Trait heavy, Barre has some fantastic agreements the AI players will certainly be begging come sign, thus approving you more Diplomatic funding to play v as the video game develops.

The only thing ns don’t like about this sponsor is that ns feel choose I’m play the precise same method every time I choose them. It’s critical to stay healthy and balanced (which always means choosing the Prosperity Virtues) and on Apollo difficulty you always need to sirloin Institutes in stimulate to store up in the scientific research race.


Kategorischer Imperativ: Agreements price (50%/60%/75%) much less Diplomatic Capital. Purchasing Units and buildings expense (25%/50%/75%) much less Diplomatic Capital.

With so countless diplomatic traits and agreements on hand, you’ll it is in hard-pressed not to find enjoyable strategies to use when playing together Lena. You probably won’t manipulate the city purchases until the later game, however the discount on big agreements increases the variety of potent options you deserve to pursue from game to game.

Party Politics is a superb covenant that you just MUST shot in multiplayer sessions (it basically gives your allies free Diplomatic resources every turn) and overall INTEGR really provides the many of Rising Tide’s brand-new diplomacy system.

Not the ideal colour plan perhaps, however a well designed sponsor nonetheless and also I’ll always enjoy playing as her.

#2 – American Reclamation coporation, group (ARC)

Corporate Espionage: Covert operations space 30%/40%/50% faster and require 1 much less intrigue levels to begin.

ARC were my 2nd favourite sponsor to PAC in the vanilla build of Beyond Earth and also they’re still clinging to the number 2 spot after receiving a rather superb buff to their espionage capability in Rising Tide. Firaxis ditched the intrigue bonus and went with quicker stealing (always nice) and also an motivated reduction ~ above operation price which enables ARC come steal an essential Science as quickly as your agents are in position.

The Subtle Diplomatic properties helps make the dream that 4-turn stealing a reality and also it offers Suzanne a niche the no other sponsor (except perhaps Chungsu) has as she have the right to rely ~ above Espionage come supply every the essential Science and also Energy whilst focusing her full attention ~ above the swarm itself.

Suzanne doesn’t come into her own until the mid game, but when she does she deserve to be a actual powerhouse and also is fine suited to the supremacy Affinity as result of the number of totally free spies girlfriend can gain from Supremacy structures like the CEL Cradle and also Feedsite Hub.

ARC is maybe a bit broken in their current state as they are able come outpace rival sponsors without the require for additional cities to carry out Science and Production. Take it the One-City difficulty rule together an example; a variant that has actually rarely been attempted in Beyond Earth since of its difference in style to past Civilization games, and yet Suzanne can quickly break records once operating under this restriction.

My fastest victory time in Rising Tide to date (a 187 revolve Emancipation Victory) was a One-City difficulty that was just winnable since of Suzanne’s immense aptitude because that Corporate skulduggery. Currently that’s potent!

#1 – Al Falah

Asabiyyah: Yield from City advancements increased by (150%/175%/200%).

The female sponsors are an extremely well stood for in Beyond Earth it appears with my optimal pick going to Rising Tide’s space-born prodigy, Arshia Kishk. Kishk is one enchanting figure and the backstory of she people and also their come on this new planet via a generational ‘world ship’, is one of the an ext inspired story to be found in Beyond Earth.

A firm mid-game bloomer, Al Falah’s potent capacity to turn 80%+ of a city’s production into an additional yield provides you absolute manage over the direction of her colony. Concentrating on production and also growth in the beforehand game yields remarkable results once you have the right to later convert all of that difficult work right into the productivity of your choice.

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You want a few turns the massive society gains? Food? Energy? Science? Well, you obtained it and also it every comes ~ above a versatile schedule that you can scale based upon your existing needs. Granted the capacity is fairly poorly explained, but when linked with the Industrious characteristics especially, the vast Science profit will carry you to every little thing victory girlfriend want.