This small command modification allows you to make chairs where you can sit on.▶ This command can look a bit messy and complicated but it isn"t! Each part of this command gives to our horse some different attributes and I"m going to tell you why I used each one of them.​In the first part ("summon EntityHorse ~ ~-1.4~") we are specifying that we want to summon a horse mob 1.4 blocks under the command block.After specifying the type of the mob and the position where to spawn it, we are giving to it different attributes:- "CustomName:"Chair"" This bit of the command gives a custom name to the horse. You can avoid writing this part but you"ll need it to make easier the process of removing the horses. Using this command "/kill

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e" you"ll be able to kill all horses used to make chairs around the world.- "Type:0,Variant:7" specifies the type and variant of our horse. Because the type number is zero, we are summoning a normal horse instead a donkey or mule. There are different types of horses: black, white, with dots etc. but we are using the variant number 7 which makes the horse have no texture making him impossible to see.- "Name:generic.maxHealth,Base:1" This bit of the command makes the horse spawn with just 1 health point. We"re doing this so when you "ride" the horse, you don"t see its health bar texture.​- "Invulnerable:1,Rotation:<180f,0f>,NoAI:1,Silent:1" With this three attributes we"re making the horse invulnerable to surrounding hazards. We"re also making it silent and "brainless" so he doesn"t move. When a horse (or any mob) has not AI, it is not affected by gravity. By changing the rotation degree of a horse we can make it face in different directions. Use rotations of 90, 180, 270 and 360 (or 0) degrees.​- "ActiveEffects:<{Id:14,Amplifier:1,Duration:199999980,ShowParticles:0b}>" Finally with this bit of the command we are giving to the horse an invisibility effect.

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We already made it invisible but giving to it an invisibility effect, makes its name tag invisible. If the horse has the variant of 7 but no invisibility effect you can see its name while looking at it even if the body is invisible.


/summon EntityHorse ~ ~-2.4~ {CustomName:"CHAIR",Type:0,Variant:7,Attributes:<{Name:generic.maxHealth,Base:1}>,Invulnerable:1,Rotation:<180f,0f>,NoAI:1,Silent:1,ActiveEffects:<{Id:14,Amplifier:1,Duration:199999980,ShowParticles:0b}>}