It’s a hard choice for me to choose between the new factions, because all of them have some good augments and stuff.

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I have some toughts for now, but I don’t know what augment will I need later on, when I will find some new loot.

I’m thinking on Bysmiel for my Krieg Battlemage for now, but I really can’t decide, and I don’t want to mess up my character…

Any advice would be appreciated.


Create the ideal version of your character on GT, with realistic BiS in every slot, and see which augments you need.


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Maya:

Wait, so picking one does lock you out of the faction gear and stuff from the other 2?

Yeah I got the impression that you choose to do quests for one of them but you can still grind rep for the other 2


I dunno, was playing on MP with my mate cryoo. He did all the quests, I just tagged along and oogled at the scenery


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malawiglenn:

Yeah I got the impression that you choose to do quests for one of them but you can still grind rep for the other 2

This statement really made it sound that you can still grind rep for the other 2:


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Forgotten Gods Theorycrafting Thread

You have to choose one, but you won’t go hostile with the others. As Zantai said in Friday’s stream they’re united in this endeavour so you lose a bit of rep, but that’s about it.


x1x1x1x2:

This statement really made it sound that you can still grind rep for the other 2:

But the real question here is “do we get access to all three faction vendors”?


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Norzan:

But the real question here is “do we get access to all three faction vendors”?

Zantai already confirmed this in the development updates. Choosing a faction just changes what method that cult uses to find out what Korvaak is up to. Also, you only get side quests from that faction (I think)


So I’ve just started playing and I’m at a quandary.

Previously, when aligning with the previous factions - the Order, the Chosen, the Outcast, the Coven or Barrowtholm - they offered better items depending on the type of class you had. For instance, both my spellbinder and conjurer went with the Order because they offered better items for pet builds and using dark arts (like Ocultist and Necromancer).

Granted, it’s literally be a day since the release, but I’m surprised I can’t find any info on the new Witch God cults and which one is best for certain builds - pet builds, melee, ranged, etc. The only one that was sorta helpful was part I of the dev discussion that speaks about these factions and someone mentioned that one cult was for pet builds, one was for vitality, and I can’t remember the other, but that was it.

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Given the post was months old, I’m not sure if that still applies.

I guess my question is how does the choice of one faction support a particular character build? It sounds like it’s only quest lines that matter, is this still true and these cults have no bearing on the actual items?