As long as mortals have actually feared what awaits them after fatality, the danger of damnation has actually loomed. Powerful fiendish lords rule the deepest, darkest reaches of the Great Beyond: archdevils, demon lords, the Horsemen of the Apocalypse, and even more. Such is the power of their evil that even angels cannot stand up to it—as soon as one servant of Heaven cataloged all the evil in visibility in the Publication of the Damned, Heaven"s judges doomed him to exile, appalled at what he had actually wrought. And currently you organize those horrors in your hands!

Pathfinder RPG Book of the Damned explores the evil planes and also their fiendish rulers as they exist in the Pathfinder Roleplaying Game. This imagiaboriginal tableheight game builds upon even more than 10 years of system advance and an open playtest featuring even more than 50,000 gamers to produce a cutting-edge RPG suffer that brings the all-time best-offering collection of fantasy rules into a brand-new era.

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Pathfinder RPG Publication of the Damned includes:

Descriptions for dozens of archdevils, demon lords, Horsemales of the Apocalypse, and other fiendish divinities, including the foul boons they give to their many devoted followers.Explorations of otherworldly fiendish worlds, consisting of the infernal reaches of Hell, the death-haunted expanses of Abaddon, and the nightmare depths of the Abyss.Several brand-new monsters to fill out the ranks of all 11 of the fiendish races, from sinister standards such as demons and also devils to brand-new favorites like asuras and also sahkils.New blasphemous rituals, magic items, powerful artefacts, and spells to arm your villains via or for heroes to find and defy.Three fiend-concentrated prestige classes, all set to vex and terrify adventurers who dare stand also versus their plots.An extensive repertoire of in-civilization excerpts from the sinister peras of the Publication of the Damned itself.... and a lot, much more!

Content AdvisoryPathfinder Roleplaying Game: Book of the Damned deals with many dark and intense concepts. The topic of demons and also devils is not for everyone, nor is exploration of the themes these fiends embody and the methods they demand of their worshipers. You must make certain that your game team is comfortable through the contents of this book before utilizing them in play—if also one player is uncomfortable with consisting of some of the concepts in here, you have to set those sections of the book (or the whole book) aside and also emphasis on various other plots for your game. Buyers must beware that the content of this book is not appropriate for all eras, and also parental fees specifically are urged to review the book before buying it.


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Product Reviews (16)
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Wickedly Evil. Brilliantly Wicked. 5/5 Kvantum
— Sep 9, 2017, 05:26 pm

Visually this book is excellent. The chapter 1 opener alone is exceptional. But what carry out we get in terms of actual content here? What provides this book worth your hard-earned gaming dollar? Well, let me break it dvery own for you.

The first chapter is 124 pages of fiendish divinities, the huge majority of the Lords, Princes, Archdevils, Ranas, Harbingers, Demagogues, and whatever before other categories of quasi-divine fiends that have been mentioned ever because the initially Pathfinder Bestiary. All of them at the exceptionally least getting a few lines of summary, an Obedience, and spell-choose abilities for their Boons. The significant players in the Abyss, Abaddon, and also Hell obtain fully lhelp out cult details (domains, favored tools, and also whatnot) plus Evangelist, Exalted, and Sentinel boons as well as an Obedience.

Chapter 2 has actually 24 pperiods on Fiendish Realms, whether in Hell, Abaddon, the Abyss, somewhere else across the planes, or even within the demiplane attached to the Book of the Damned itself. (Yes, the tome you finish up perutilizing could link the unwary to a netherrealm of fiendish darkness - reader beware!)

Chapter 3 brings us 36 peras on Fiendish Influences, ie, "crunch", accomplishments, spells, rituals, magic items, artifacts, prestige classes, and 6 pages devoted just to Infernal Contracts, selling a spirit in a buyer"s sector.

Chapter 4 unveils 36 pages for the Fiendish Bestiary, consisting of discussions on summoning assorted creatures from the nether worlds, focusing on demons, daemons, and devils, and a catch-all area for every little thing else, and then a brand-new form of fiend for every existing fiendish subkind, from asuras to sahkils.

Finally, the Appendix consists of 28 pages of excerpts supposedly from the Book of the Damned itself, blasphemous rantings of a fallen angel that witnessed also a lot, for also lengthy. Lo, beware you that would certainly read it too. lest ye go mad as well. For thine reviewer, however, "tis but too late.

Finishing up things we obtain a 1-web page index, the OGL on 1 web page, and also lastly a 1-page ad for the Starfinder Alien Archive.

Any "missing" pages from the 288-web page total are from chapter opening spreads (the one for Chapter 1 is gorgeous) or from the initial area detailing the threats of the Book of the Damned itself, as an artireality your Computers or NPC villains might interact via.

This is a huge book, however if you desire to fill a campaign via heavy detail about scores of fiendish cults then look no better. If you desire to delve deeper right into the monstrous evils of the Lower Planes then look no even more. If you want to know simply what those things are that go "bump" in the night roughly your PCs" camps, then look no even more.

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In all seriousness, though, this is legitimately among the finest books neurosoup.org has actually put out for Pathfinder. If you play in the Golarion establishing, or if your setting provides fiendish creatures of any kind, it is absolutely worth your money, also if simply the $9.99 for a PDF.