Attributes: If your target is attacked, both you and also your attacker will die instead.If friend successfully protect someone, girlfriend can"t be saved from death.Your counterattack ignores night immunity.

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Goal: Lynch every criminal and also evildoer.


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Bodyguard

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Alignment: town (Protective)

Abilities: heal one human each night, avoiding them from dying.

Attributes: You may only heal you yourself once.You will know if your target is attacked.

Goal: Lynch every criminal and evildoer.


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Doctor

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Alignment: city (Support)

Abilities: distract someone every night.

Attributes: Distraction blocks her target from utilizing their role"s night ability.You room immune to duty blocks.If girlfriend target a Serial Killer, lock will attack you.

Goal: Lynch every criminal and evildoer.


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Escort

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Alignment: city (Investigative)

Abilities: inspection one human each night because that a proviso to your role.

Attributes: None

Goal: Lynch every criminal and evildoer.


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Investigator

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Alignment: town (Killing)

Abilities: friend may pick one person during the day to jail for the night.

Attributes: You may anonymously talk v your prisoner.You may pick to execute your prisoner.The jailed target cannot execute their night ability.While jailed the sinner is safe from all attacks.

Goal: Lynch every criminal and evildoer.


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Jailor

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Alignment: city (Investigative)

Abilities:Watch one person at night to check out who access time them.

Attributes: You deserve to only check out 3 people visit your target in 1 night.

Goal: Lynch every criminal and also evildoer.


Alignment: city (Support)

Abilities:You might reveal yourself as the market of the Town.

Attributes: once you have actually revealed yourself together the market your vote counts as 3 votes.You may not it is in healed as soon as you have actually revealed.Once revealed girlfriend can"t whisper, or be whispered to.

Goal: Lynch every criminal and evildoer.


Alignment: city (Support)

Abilities:Speak v a living person at night as soon as per game after you have actually died.

Attributes: You will certainly speak come the dead anonymously each night you space alive.

Goal: Lynch every criminal and also evildoer.


Alignment: town (Support)

Abilities:You may raise a dead town member and use their capability on a player.

Attributes: create zombies indigenous dead true-hearted city players.Use their abilities top top your 2nd target.Each zombie have the right to be offered once prior to it rots.

Goal: Lynch every criminal and also evildoer.


Alignment: town (Investigative)

Abilities:Check one human being each night for suspiciously activity.

Attributes: friend will understand if her target is suspicious, except for the Godfather.

Goal: Lynch every criminal and evildoer.


Alignment: city (Investigative)

Abilities:You may an insect a players residence to view what wake up to them the night.

Attributes: friend will know who the Mafia and Coven visit every night.

Goal: Lynch every criminal and also evildoer.


Alignment: town (Support)

Abilities:Choose two human being to transport at night.

Attributes: transferring two civilization swaps all targets versus them.You may transport yourself.Your targets will recognize they to be transported.

Goal: Lynch every criminal and also evildoer.


Alignment: town (Killing)

Abilities:Check because that Vampires each night.

Attributes: If you discover a Vampire you will stake lock in the heart.If a Vampire visits you they will be staked.You can hear Vampires in ~ night.If you kill all Vampires you will come to be a Vigilante.

Goal: Lynch every criminal and evildoer.


Alignment: city (Killing)

Abilities:Decide if you will go top top alert.

Attributes: if on alarm you deserve to not be eliminated at night.If anyone visits you when you are on alarm they will certainly be shot.You can only walk on alarm 3 times.You room immune to role blocks.

Goal: Lynch every criminal and also evildoer.


Alignment: town (Killing)

Abilities:Choose to take it justice right into your own hands and shoot someone.

Attributes: If friend shoot an additional Town member you will commit self-destruction over the guilt.You have the right to only shoot her gun 3 times.

Goal: Lynch every criminal and also evildoer.


Alignment: town (Protective)

Abilities:Protect one person throughout the night.

Attributes: grant your target powerful defense.You will understand if your target is attacked.You assault one human who visits her target on the very same night.You carry out not strike vampires, yet you perform block your attacks.You will recognize if your target is attacked.

Goal: Lynch every criminal and also evildoer.


Alignment: city (Investigative)

Abilities:Track one human at night to check out who castle visit.

Attributes: None.

Goal: Lynch every criminal and also evildoer.


Alignment: city (Protective)

Abilities:You may set up a catch at another players house.

Attributes: catch take someday to build.Traps deserve to be torn down by selecting yourself at night.You might only have one Trap the end at a time.

Goal: Lynch every criminal and evildoer.


Alignment: town (Investigative)

Abilities:Receive a vision every night.

Attributes: On weird nights friend will have actually a vision of three players, at the very least one will certainly be Evil.On even nights friend will have actually a vision of two players, at the very least one will be Good.

Goal: Lynch every criminal and evildoer.


Alignment: Mafia (Support)

Abilities:Choose one person each night to blackmail.

Attributes: Blackmailed targets have the right to not talk during the day.If there room no kill capable Mafia roles left you will come to be a Mafioso.You can talk v the various other Mafia at night.

Goal: death anyone that will not submit to the Mafia.


Alignment: Mafia (Support)

Abilities:Check one human for your exact function each night.

Attributes: If there space no kill capable Mafia duties left you will end up being a Mafioso.You deserve to talk through the various other Mafia at night.

Goal: death anyone that will not send to the Mafia.


Alignment: Mafia (Support)

Abilities:Distract someone each night.

Attributes: Distraction blocks your target from making use of their role"s night ability.If there room no kill capable Mafia duties left friend will end up being a Mafioso.You can talk v the other Mafia at night.

Goal: death anyone that will certainly not send to the Mafia.


Alignment: Mafia (Deception)

Abilities:Choose a target to disguise you yourself as.

Attributes: you will appear to it is in the function of her target to the Investigator.If girlfriend are eliminated you will appear to it is in the function of her target.

Goal: kill anyone that will certainly not submit to the Mafia.


Alignment: Mafia (Deception)

Abilities:Choose a person and also rewrite your last will at night.

Attributes: If her target die their last will is changed with your forgery.You may only perform 3 forgeries.If there are no kill qualified Mafia duties left girlfriend will become a Mafioso.You deserve to talk with the various other Mafia at night.

Goal: kill anyone that will not send to the Mafia.


Alignment: Mafia (Deception)

Abilities:Choose someone to frame at night.

Attributes: If her target is investigated castle will appear to it is in a member of the Mafia.If there room no kill qualified Mafia duties left friend will become a Mafioso.You have the right to talk with the various other Mafia at night.

Goal: death anyone that will certainly not submit to the Mafia.


Alignment: Mafia (Killing)

Abilities:Kill someone each night.

Attributes: girlfriend can"t be eliminated at night.If over there is a Mafioso he will attack the target instead of you.You will appear to be a city member come the Sheriff.You deserve to talk through the various other Mafia at night.

Goal: kill anyone that will not send to the Mafia.


Alignment: Mafia (Deception)

Abilities:Choose a person to clean at night.

Attributes: If your target die their role and last will won"t it is in revealed come the town.Only you will check out the cleaned targets duty and critical will.You might only do 3 cleanings.If there space no kill qualified Mafia functions left you will become a Mafioso.You can talk through the various other Mafia at night.

Goal: death anyone that will not send to the Mafia.


Alignment: Mafia (Killing)

Abilities:Carry out the Godfather"s orders.

Attributes: You deserve to kill if the Godfather doesn"t provide you orders.If the Godfather dies you will become the following Godfather.You deserve to talk with the various other Mafia in ~ night.

Goal: kill anyone that will not send to the Mafia.


Alignment: Mafia (Deception)

Abilities:You might sneak right into a players residence at night and also plant a memory.

Attributes: A planted memory will certainly confuse the player.If there space no kill qualified Mafia duties left friend will come to be a Mafioso.

Goal: death anyone that will certainly not submit to the Mafia.


Alignment: Mafia (Support)

Abilities:You may select lie in wait external your targets house.

Attributes: girlfriend will assault one player that visits your target.All players visiting her target will learn your name.If there space no kill capable Mafia functions left girlfriend will become a Mafioso.

Goal: kill anyone that will not submit to the Mafia.


Alignment: Neutral (Benign)

Abilities:Remember that you were by choosing a graveyard role.

Attributes: when you choose a duty it will be revealed to the Town.You can"t select a distinct role.

Goal: Remember that you were and also complete that roles objectives.


Alignment: Neutral (Killing)

Abilities:Douse someone in petrol or ignite all doused targets.

Attributes: fatality from fire can"t be prevented through healing.Select yourself to ignite doused people.You will douse anybody that visits you.You deserve to take no activity to undouse yourself.

Goal: Live to watch everyone burn.


Alignment: Neutral (Evil)

Abilities:Trick the Town into lynching her target.

Attributes: If your target is killed at night you will become a Jester.Your target is constantly a town member.

Goal: gain your target lynched at any kind of cost.


Alignment: Neutral (Benign)

Abilities:You will certainly win if her target lives.

Attributes: If your target is killed you will become a Survivor without any type of bulletproof vests.Twice a video game you might Heal and Purge your target. This may be excellent from the grave.Watching over a player ignores Jailing.

Goal: store your target alive.


Alignment: Neutral (Evil)

Abilities:Trick the Town into voting versus you.

Attributes: If you room lynched you may kill one of your guilty or abstaining voters the following night.

Goal: obtain yourself lynched by any method necessary.


Alignment: Neutral (Killing)

Abilities:You may pick to assault a player on complete moon nights.

Attributes: with each kill your powers grow.You may attack every night.You have straightforward Defense.You Rampage when you attack.You now overlook all impacts that would protect a player.

Goal: death everyone who would oppose you.


Alignment: Neutral (Chaos)

Abilities:Choose a player come plunder each night.

Attributes: when you plunder a player, you will duel the player for your valuables.If the player defends versus your attack, you acquire no loot.

Goal: Sucessfully plunder two players.


Alignment: Neutral (Chaos)

Abilities:You may pick to infect a player through the pester each night.

Attributes: Infected players spread out the pester on visiting or being visited.Infection can not be protected versus or removed.

Goal: Infect every players and turn right into Pestilence.


Alignment: Neutral (Killing)

Abilities:Kill someone every night.

Attributes: If you are role blocked friend will assault the duty blocker in enhancement to her target.Role blockers that target friend will have their last will covered in blood making it unreadable.You can select to be cautious and not kill role blockers.

Goal: kill everyone who would protest you.


Alignment: Neutral (Benign)

Abilities:Put on a bulletproof vest in ~ night, protecting friend from attacks.

Attributes: You deserve to only usage the bulletproof vest 4 times.

Goal: Live to the finish of the game.


Alignment: Neutral (Chaos)

Abilities:Convert rather to Vampires at night.

Attributes: Vampires poll at night come bite a target.The youngest Vampire will certainly visit the target in ~ night.You need to wait 1 night in between conversions.

Goal: convert everyone who would protest you.


Alignment: Neutral (Killing)

Abilities:Transform into a Werewolf throughout the complete moon.

Attributes: together a Werewolf you deserve to not be eliminated at night.As a Werewolf girlfriend will strike your victim and anyone the visits them.Your strike goes through night immunity.As a Werewolf girlfriend may choose to stay home and attack anyone who visits you.

Goal: death everyone that would protest you.


Alignment: Neutral (Evil)

Abilities:Control someone every night.

Attributes: You can only control targetable plot such as detection and killing.You can force people to target themselves.Your victim will recognize they are being controlled.

Goal: survive to view the Town shed the game.


Alignment: Coven

Abilities:You may pick to regulate someone each night.

Attributes: your victim will understand they space being controlled.With the Necronomicon, your victim is handle a simple attack and also you gain basic defense.You will recognize the role of the player girlfriend control.

Goal: kill everyone who stands in the means of the Coven.


Alignment: Coven

Abilities:You may choose to use a potion on a player each night.

Attributes: you may pick to use a Heal, reveal, or strike potion ~ above a player.Each potion has a 3 day cooldown.With the Necronomicon, her potions no longer have a cooldown.

Goal: kill everyone who stands in the way of the Coven.


Alignment: Coven

Abilities:You may select to Hex a player each night.

Attributes: through the Necronomicon you acquire Astral and basic attacks.Players room still Hexed once you have actually the Necronomicon.

Goal: death everyone that stands in the way of the Coven.


Alignment: Coven

Abilities:You might reanimate a dead player and use their capability on a player.

Attributes: produce zombies from dead players who use their abilities on your 2nd target.Each zombie can be supplied once prior to it rots.With the Necronomicon, you have the right to summon a ghoul to do a an easy attack versus your target by picking yourself.

Goal: kill everyone that stands in the way of the Coven.


Alignment: Coven

Abilities:You may pick to toxicity a player each night.

Attributes: your poisons take at some point to take effect.Poison can be eliminated by Heals.With the Necronomicon, your poison have the right to no longer be Healed.

Goal: death everyone who stands in the way of the Coven.


Alignment: Coven

Abilities:You may select to stone Gaze all travellers at night.

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Attributes: friend may select to rock Gaze thrice.With the Necronomicon, you might visit players and turn them to stone.