Ace6steel 131Lieutenant Commander Members 131 2,498 short articles 2,295 battles Location: Somewhere in the Universe on Home One
St. Louis and Charleston are most likely two of my favorite ships on my brand-new account. Even though they are T3 they deserve to and also will certainly tangle through T4s and still come out on height. This isn"t a cry for nerf thread, even more of a "what perform you think?" thread.
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I"ll insert my very own opinion here: TRUE GUN-BOTES
The St. Loius was a beast as soon as I ground with it - difficult citadel, BB choose armor, and spewed fire prefer Mt. Vesuvius. I execute think it"s been nerfed fairly a little given that then, but still, a good bullet hose the last time I played it.
St Louis is an extremely good ship, pushing the "incredibly strong" envelope. It has most firepower that"s straightforward to usage, it"s quite hard for a light cruiser and also has a significant slab of hit points. Only its array and also sluggish rate keep it in inspect.
Then tright here is Bogatyr, which - with the ideal build - is faster, more agile and has actually more variety, via very comparable firepower.
St. Louis is perhaps the ideal for a simple captain, yet the method Bogatyr"s stamina scales via commander skills is insane. You have the right to stack AFT and BFT and outarray almost everyone in your MM spcheck out.
Ace6steel 131Lieutenant Commander Members 131 2,498 short articles 2,295 battles Location: Somewbelow in the Universe on Home One
St Louis is a very good ship, pushing the "very strong" envelope. It has the majority of firepower that"s straightforward to usage, it"s quite challenging for a light cruiser and also has actually a major slab of hit points. Only its range and also slow-moving speed store it in inspect.
Then there is Bogatyr, which - with the appropriate develop - is quicker, more agile and also has more variety, via exceptionally comparable firepower.
Stock 152s, upgraded 130s. The 152s are exceptionally comparable to St Louis" weapons, and if you"re going to usage the 152s simply stick with St Louis. It"s the 130s that unlock Bogatyr"s potential, as AFT and BFT job-related on them.
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The St Louis is among my favorite ships in the game. It has actually a very heavy broadside for tier 3, an HP pool that rivals battleships, it"s challenging to citadel, and also its armor belt offers it large immune zones to HE.
It"s not perfect; it"s slow-moving, has actually limited array, bad shell velocity, bad dispersion, and also you need to give a close to finish broadside to enemies to lug many of your firearms to bear. However, its strengths outweigh its weaknesses by a long shot. It"s among just a couple of cruisers I"ve regulated to score a "devastating strike" in, without detonating the other ship.
Ace6steel 131Lieutenant Commander Members 131 2,498 posts 2,295 battles Location: Somewright here in the Universe on Home One
Stock 152s, upgraded 130s. The 152s are very comparable to St Louis" weapons, and if you"re going to usage the 152s just stick via St Louis. It"s the 130s that unlock Bogatyr"s potential, as AFT and BFT work on them.
so St. Louis is much better for a captain founding out/fundamental captain
vs. Bogatyr which benefits from abilities however demands a build to excel